Hi there. I'm a video game public relations professional with two years of experience at SEGA and an extensive media background. I managed titles you may have heard of, like Total War: Warhammer III, Company of Heroes 3, Two Point Campus, and more. I'm available for hire full-time, part-time, or freelance. CONTACT: KnoopJoseph@gmail.com.
Two Point Campus Press Release: Introducing Robotics Class
A press release I wrote for Two Point Campus' PR campaign.
Uncover the Secret Origin of Cheesy Gubbins in Two Point Campus: Space Academy
Yet another article I wrote for the official Xbox Wire blog, detailing the very first Two Point Campus DLC "Space Academy." I coordinated all the copy, approvals, and screenshots, among other responsibilities. It was a lot of fun to use Two Point's humorous voice for this blog.
Company of Heroes 3 is Coming to Xbox - Xbox Wire
Another article I wrote for the official Xbox Wire blog, detailing how Relic Entertainment worked hard to bring the legendary real-time strategy franchise Company of Heroes to Xbox platforms.
Throw the Wildest Milkshake Keg Party Today in Two Point Campus
Another article I wrote for the official Xbox Wire blog, detailing new gameplay elements for Two Point Campus. This involved a lot of coordination between SEGA, Xbox, and our partners at Two Point Studios.
New Release Date Announced for Two Point Campus - Xbox Wire
A blog post I wrote for the official Xbox Wire channel, concerning the release date for Two Point Campus, the latest sim game from the makers of Two Point Hospital.
Tony Hawk and Neversoft Talk How Pro Skater Changed Their Lives
On the game's 20th anniversary, the one and only Tony Hawk, plus three Neversoft leaders tell all about how their lives changed as a result of the greatest action sports game ever.
The Nomads of Game Development
America's rolling plains, the high seas, and high in the heavens. These are the tales of the game industry's wandering souls.
Learning to walk (and work) again in Stardew Valley
After a horrible diagnosis, Stardew Valley gave me a horizon to look forward to.
How the Gaming Industry is Leaving Today's (and Tomorrow's) Seniors Behind | Polygon
"Hello, grandkids," Shirley Curry chirps at the top of her latest video.
Game Developers Speak Up in the Face of Obamacare Repeal
The games industry owes the success of its indie scene in part to Obamacare. With its repeal on the horizon, game devs of all stripes speak out in its defense.
The rise, fall and return of Dance Dance Revolution in America
After years of neglect, the American DDR community is finally clawing its way back into notoriety, with a little help from the first American champion and a rekindled arcade scene.
Runescape developer reverses decision to kill HD mod project after fan backlash
ORIGINAL REPORTING: Only a day after Runescape developer Jagex was widely criticized for shutting down the Runelite HD mod project the day before its release, the developer has reversed its decision.
Behind the Frame is a Ghibli-inspired ode to painting that stole my heart
My first cup of morning coffee is a holy ritual. It's not about the caffeine jolt so much as taking a moment to become who I need to be for the day, for myself, and for others, so that I can put something meaningful back out into the world. Mornings are also a time for my partner and I to share a few minutes together before rushing off to work, at least when we get up on time for breakfast. The importance of those moments is what sticks with me after playing Behind the Frame.